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Super Punch-Out!!
1994
played: 182
snes
0
0

Super Punch-Out!! (1994) - Nintendo's Iconic SNES Boxing Title

Nintendo Studio
SNES Console
Minoru Arakawa,Genyo Takeda,Makoto Wada Design
Takashi Kumegawa,Masarō Sakakibara,Akihide Inano Music
182 played This Game is: 31 year s old / 1994 Year Game Controls
Super Punch-Out!!.
Jump into the ring with Super Punch-Out!!, the beloved SNES title from Nintendo. The game lets you control Little Mac, a budding boxer, as he grapples with outlandish opponents to clinch the title of World Video Boxing Association champion. Prepare for a knockout experience!
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Description
Super Punch-Out!! is a celebrated boxing video game that was first introduced by Nintendo in 1994 for the SNES. The game stands out as the fourth installment in the popular Punch-Out!! series. You take control of Little Mac, a rising star in the boxing world, who is on a quest to become the World Video Boxing Association champion. The game is renowned for its dynamic 'behind the back' perspective, which offers players an immersive boxing experience. Super Punch-Out!! is packed with an array of offensive and defensive moves, including jabs, hooks, uppercuts, block, dodge, and duck. The game was developed by Nintendo's esteemed Integrated Research and Development team, led by pioneers Genyo Takeda, Minoru Arakawa, and Makoto Wada. The SNES version of Super Punch-Out!! also featured voice acting by Charles Martinet. Despite its simple gameplay controls, the game offers immense replay value with its vibrant, detailed graphics and colorful, quirky opponents. From the power meter dynamics to the strategic block, dodge, and duck mechanisms, every aspect contributes to the game's ultimate appeal.
Game Controls
The game employs a range of controls, allowing players to launch jabs, hooks, and uppercuts at opponents while also blocking, dodging, and ducking attacks. Players can build power throughout the match, launching knockout punches when full. Dodging and ducking are key to avoiding strong punches, and counter-punches can be launched to capitalize on the opponent's attacks. Both players have stamina meters, with knockdowns occurring if the meter runs out. The player can also recover stamina by pressing the controller buttons while the opponent is down. After three minutes, the match ends, with the player losing if they haven't knocked out the opponent. The game ends after all continues have been used.
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